QQsci-skill/references/materials-architecture.md

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Materials Manuscript Architecture

Use this file when planning a complete materials-science manuscript, rebuilding section logic, or deciding how the story should unfold.

Core article shapes

Mechanism paper

Best for work where the main contribution is explaining why a material or interface produces a property.

Order:

  1. Field problem and unresolved mechanism.
  2. Material design that isolates the suspected factor.
  3. Structural and chemical validation.
  4. Property or performance change.
  5. Mechanistic evidence and controls.
  6. Boundary, limitation, and generality.

Risk: claiming causality from correlation. Require controls, comparative samples, in situ/operando evidence, simulations, or targeted perturbation.

Materials design paper

Best for new composition, morphology, interface, heterostructure, or processing strategy.

Order:

  1. Bottleneck in existing material designs.
  2. Design principle.
  3. Synthesis or fabrication route.
  4. Structure/composition/interface evidence.
  5. Property improvement.
  6. Application performance and comparison.
  7. Mechanistic rationale.

Risk: novelty is only synthetic variation. Make the design principle and property-mechanism link explicit.

Device/application paper

Best for flexible electronics, sensors, triboelectric/piezoelectric devices, photodetectors, batteries, catalysis cells, membranes, or biomedical devices.

Order:

  1. Application requirement and failure mode of existing devices.
  2. Material/device architecture.
  3. Device-relevant properties.
  4. Benchmark performance.
  5. Stability, durability, repeatability, and real-condition tests.
  6. Practical boundary.

Risk: impressive peak metric without durability, reproducibility, or fair benchmarking.

Platform/generalization paper

Best when the method applies across multiple materials, substrates, ions, analytes, reactions, or device formats.

Order:

  1. General limitation across a class of systems.
  2. Transferable principle.
  3. Representative material examples.
  4. Shared characterization and performance logic.
  5. Limits of generality.

Risk: claiming universality from too few examples.

Paragraph jobs

Each paragraph should do one job:

  • Context: why the field or application matters.
  • Gap: what existing materials fail to solve.
  • Design: why this composition/interface/architecture should help.
  • Evidence: what data prove the structure or property.
  • Mechanism: why the observed change occurs.
  • Comparison: how it differs from controls or literature.
  • Boundary: what remains unproven or condition-dependent.

Section-level order

Abstract:

need -> bottleneck -> design -> evidence -> performance -> implication

Introduction:

field demand -> material limitation -> prior strategies -> unresolved gap -> present design and proof

Results:

design/synthesis -> structure -> property -> mechanism -> application -> stability/generalization

Discussion:

central advance -> evidence meaning -> relation to prior work -> limitation -> future use

Conclusion:

contribution -> decisive evidence -> implication -> boundary