QQsci-skill/references/materials-architecture.md

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# Materials Manuscript Architecture
Use this file when planning a complete materials-science manuscript, rebuilding
section logic, or deciding how the story should unfold.
## Core article shapes
### Mechanism paper
Best for work where the main contribution is explaining why a material or
interface produces a property.
Order:
1. Field problem and unresolved mechanism.
2. Material design that isolates the suspected factor.
3. Structural and chemical validation.
4. Property or performance change.
5. Mechanistic evidence and controls.
6. Boundary, limitation, and generality.
Risk: claiming causality from correlation. Require controls, comparative
samples, in situ/operando evidence, simulations, or targeted perturbation.
### Materials design paper
Best for new composition, morphology, interface, heterostructure, or processing
strategy.
Order:
1. Bottleneck in existing material designs.
2. Design principle.
3. Synthesis or fabrication route.
4. Structure/composition/interface evidence.
5. Property improvement.
6. Application performance and comparison.
7. Mechanistic rationale.
Risk: novelty is only synthetic variation. Make the design principle and
property-mechanism link explicit.
### Device/application paper
Best for flexible electronics, sensors, triboelectric/piezoelectric devices,
photodetectors, batteries, catalysis cells, membranes, or biomedical devices.
Order:
1. Application requirement and failure mode of existing devices.
2. Material/device architecture.
3. Device-relevant properties.
4. Benchmark performance.
5. Stability, durability, repeatability, and real-condition tests.
6. Practical boundary.
Risk: impressive peak metric without durability, reproducibility, or fair
benchmarking.
### Platform/generalization paper
Best when the method applies across multiple materials, substrates, ions,
analytes, reactions, or device formats.
Order:
1. General limitation across a class of systems.
2. Transferable principle.
3. Representative material examples.
4. Shared characterization and performance logic.
5. Limits of generality.
Risk: claiming universality from too few examples.
## Paragraph jobs
Each paragraph should do one job:
- `Context`: why the field or application matters.
- `Gap`: what existing materials fail to solve.
- `Design`: why this composition/interface/architecture should help.
- `Evidence`: what data prove the structure or property.
- `Mechanism`: why the observed change occurs.
- `Comparison`: how it differs from controls or literature.
- `Boundary`: what remains unproven or condition-dependent.
## Section-level order
Abstract:
`need -> bottleneck -> design -> evidence -> performance -> implication`
Introduction:
`field demand -> material limitation -> prior strategies -> unresolved gap ->
present design and proof`
Results:
`design/synthesis -> structure -> property -> mechanism -> application ->
stability/generalization`
Discussion:
`central advance -> evidence meaning -> relation to prior work -> limitation ->
future use`
Conclusion:
`contribution -> decisive evidence -> implication -> boundary`